On a weird and ridiculously dangerous planet, a tribe of resourceful monsters called Slorfs, have witnessed a terrible omen. Their star god ZOR has wept a tear, blasting the horizon with a haze of despair. Two young Slorfs must embark on a pilgrimage to investigate, in a desperate attempt to regain ZOR’s favor before all of existence disappears.
- Delve through a gauntlet of clearings filled with dangerous beasts and hostile terrain
- During the battle, scavenge what you can. Thirst and hunger are stalking you
- At camp, use your resources wisely, for they offer many possible choices
- On each Slorf’s turn, use a card from a deck they share to decide their actions
- There are 100s of cards with a variety of uses. Harvesting, attacking, movement, building, buffs and more
- Cards cost food and water to use, so efficiency and planning is paramount
- Use experience to upgrade cards to more powerful versions, and expand your deck through exploration and crafting
- The combination of card choice, coordinated actions, and dynamic situations, leads to a dizzying array of options each turn
- Every action is life or death, from swinging a weapon to picking a turnip
- Terrain, traps, enemy threats and auras make positional gameplay paramount
- The tactical puzzles that emerge each turn reward mastery over metagaming
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 7 or newer (64 bit only)
- Processor: X64 Dual Core CPU, 2+ GHz
- Memory: 8 GB RAM
- Graphics: GeForce GTX 560 or Radeon HD 6870
- DirectX: Version 11
- Storage: 2 GB available space
- Sound Card: DirectX compatible